
Hi! My name is Matthew and I'm a long time animation student and an even longer time animation lover.
I specialise in 3D modelling and character development, and very recently used my skills in these areas to obtain a Master's in Animation.
I am itching to get into the industry, so check out my contacts!
My tool proficiencies include:
⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜ Blender
⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜ Clip Studio Paint
⬛⬛⬛⬛⬛⬛⬛⬜⬜⬜ Davinci Resolve
⬛⬛⬛⬛⬛⬛⬛⬜⬜⬜ Adobe Creative Suite
⬛⬛⬛⬛⬛⬛⬜⬜⬜⬜ Autodesk Maya
⬛⬛⬛⬜⬜⬜⬜⬜⬜⬜ Maxon Cinema4D
Interior Environment Modelling - 2021
100Devs
Made as a contributor to the Collaborative Godot Game Jam (also known as the 100Devs community), this selection of games are works that I personally contributed to in the form of primarily art assets, but also in coding as a beginner in the area who was looking to improve my game dev-based skillsets.
Published on 4th November 2025, The Hatchery is a project that I led, designed, wrote, and did all the visual art assets for, as well as a large portion of the coding in collaboration with another programmer.
The Hatchery was made in 8 days, with a small team of 2 programmmers, 1 artist, 1 sound effects artist and 1 composer.
Published on 13th October 2025, Run Rabbit is a project where I was responsible for a large majority of the art assets used, as well as the general theming of the game following the basic concept of a 'looping platformer where the difficulty increases over time'.
Run Rabbit was made in 14 days, with a small team of 2 programmers, 2 artists and 1 composer.
My Dear Bausen Boy
Created for my Master's Major Project piece, My Dear Bausen Boy is a story written for an animated short, fully produced by myself.This project would have featured three original characters, with a total of four 3D character rigs, as well as three different environments.Unfortunately, time constraints restricted the final piece to a blocking exercise with more limited demonstration of the intended 3D work, but I'm very open to revamping the concept in the future.
NOMED Mart
My idea for my 3rd year Bachelor's in Animation project. A concept very inspired by surrealist animation like ENA by Joel G. and the work of Sodikken, as well as the mixed-media visual style of The Amazing World of Gumball.